E3 2017: A Way Out May Be the Gutsiest Game of E3

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Joseph Fares’s new co-op game stole the show at EA’s conference.

2005’s Splinter Cell Chaos Theory is one of my favorite games ever, in large part because of its unique and completely separate two-player co-op mode, which forced you and a friend to work together as stealthy spies as you infiltrated, espionaged, and choked out bad guys. I’d always hoped that Ubisoft would spin that mode out into its own fully fleshed-out game, but alas it never happened.

A dozen years later, A Way Out looks set to run with Chaos Theory co-op’s groundbreaking — and gutsy — idea. Rather than spy story, however, A Way Out is a prison-escape action-adventure set in the 1970s that requires two players, either via split-screen couch co-op or online play. It’s being helmed by Joseph Fares, the Swedish film director who made his name in the gaming world with 2013’s fantastic and emotional Brothers: A Tale of Two Sons, which could be played solo but forced you to control both brothers at once. So yes, you cannot play A Way Out by yourself.

Fares says he wants players to be communicating with each other throughout the adventure.

I played a small slice with Fares as Leo while he controlled Vincent. Fares says he wants players to be communicating with each other throughout the adventure. For example, when arriving at a gas station we intended to rob — the reason we needed money wasn’t clear here since I had no context for the larger story — you have to agree on who will hold the gun by pointing your thumbstick at the player you want to wield it. Upon exiting the car, you can talk to any of the NPCs milling about the pumps or inside the convenience store, either idly chitchatting with them or convincing them to leave (thus leaving fewer innocent bystanders around to witness your forthcoming crime).

You can back out of any conversation at any time, and there are also plenty of tiny environmental interactions at your disposal. Some just help you get to know your character, while others actively help your mission, such as the option to sabotage the phone so that no one can call the police once the robbery begins. When we thought we’d cleared the place, I, gun under my shirt, approached the cashier. I asked her to empty the register, which itself was nearly empty (as she’d warned). When we inquired about a safe in the back, she was wholly unconvincing in trying to tell us there wasn’t one, so Fares went to the back while I kept the gun pointed at the cashier.

Police sirens sounded and we booked it to our car…

A worker in the back grabbed Fares’s Vincent, forcing me to run back and punch our foe in the face…which in turn freed up the cashier I’d just abandoned to reach for a gun. I was able to stop her before she could use it, at which point I was given a choice to angrily demand the safe combination from her, or do so compassionately. I opted for the latter, with my Leo telling her she’s a smart lady who would be wise to just give up the combination.

When Fares opened the safe, the alarm sounded, and it turned out we’d missed one customer who’d been milling around near the gumball machine. Fares said we could’ve chased him, fired our gun in the air and caused him to lay down in fear on the ground. Instead, police sirens sounded and we booked it to our car and ended the scene and demo before anything worse could become of us.

The split-screen cutscenes give a wholly unique and cinematic flair to the game.

Fares passionately emphasizes that variety will be at the heart of A Way Out. There will be driving, there will be shooting, there will be stealth sequences — but he says you’ll never be doing the same thing twice, nor for too long. Meanwhile, the split-screen cutscenes give a wholly unique and cinematic flair to the game. I asked Fares and yes, the split-screen will still be in place even when playing online; Fares wants you to be able to see what your partner is doing at all times, and vice versa. If you’re worried, don’t be. It works, from what I was shown.

As far as I’m concerned, A Way Out stole the show at EA’s E3 press conference, and Fares’ enthusiasm — both on stage and behind closed doors during our demo — was both infectious and reassuring for the prospects of his unique new game. And I’m probably not the only person who thinks so; somewhere, I imagine the developers of Splinter Cell Chaos Theory’s co-op mode are smiling too.

Ryan McCaffrey is IGN’s Executive Editor of Previews and Xbox Guru-in-Chief. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.

E3 2017: Need For Speed Payback Supports Xbox Scorpio/PS4 Pro, But Don't Expect Switch Version

Speaking to GameSpot at E3 2017 today, Need for Speed: Payback executive producer Marcus Nilsson confirmed that the newly announced racing game will support Microsoft’s Project Scorpio and Sony’s PlayStation 4 Pro. He also commented on the possibility of a Nintendo Switch edition.

Asked if Payback developer Ghost Games would support Scorpio and PS4 Pro, Nilsson said, “Yes, we are.” He added: “Both of those platforms will be supported.”

Microsoft’s Scorpio console is expected to be formally announced tomorrow, June 11, during the company’s E3 briefing. It is more powerful than Sony’s PS4 Pro, which launched last year. We’ll have many more details on Scorpio tomorrow, so keep checking back for the latest.

As for a possible Switch version of Payback, don’t get your hopes up. Although Nilsson is personally a big fan of the hybrid console, it sounds like Payback won’t be headed to it.

E3 2017: Need For Speed Payback Supports Xbox Scorpio/PS4 Pro, But Don't Expect Switch Version

“I love the Switch; I absolutely adore it,” he said, adding that he plays The Legend of Zelda: Breath of the Wild on flights.

While some version of Payback might be possible on Switch, which is underpowered compared to its other console platforms, Xbox One and PS4, Payback for Switch isn’t in the works now.

“Would that be a platform that Need for Speed: Payback could run on? I don’t see why [not], but it’s not something we’re looking to at this very moment,” he explained.

Payback publisher EA is supporting Switch with at least one game, as a version of FIFA 18 that’s missing some features is headed to the console later this year.

Payback launches on November 10 for PS4, Xbox One, and PC. Keep checking back with GameSpot for more from our conversation with Nisson. And for more on EA’s E3 2017 announcements, here are roundups of all the big news and trailers.

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    Star Wars Battlefront 2: All Gameplay, News, Trailers

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    Star Wars Battlefront 2 is set to launch in November 2017.

    Electronic Arts officially revealed Star Wars Battlefront 2 back in May 2016. You’ll be able to get your hands on it when it launches on November 17, 2017 for PlayStation 4, Xbox One, and PC.

    The biggest complaint both shooter fans and Star Wars devotees had about the original Star Wars Battlefront was that it was missing a campaign. The folks at EA have addressed this issue in the sequel by throwing in a full story mode as well as a robust multiplayer component. To help get you up to speed on everything you need to know about Star Wars Battlefront 2, read on for all the gameplay, news, trailers, and previews that have been released since we first learned about the game.

    E3 2017 news

    Before we start at the beginning, though, let’s take a look at all the latest news and trailers EA released during E3 2017.

    Star Wars Battlefront 2 world premier multiplayer trailer

    For starters, we have a world premier multiplayer trailer. It shows off a new setting with Naboo, and a first look at Darth Maul, Boba Fett, Rey, and Kylo Ren in action.

    Star Wars Battlefront 2 has free content instead of a season pass

    We also got some new information about how Battlefront 2 will handle DLC. Instead of offering a paid season pass, all players will get all additional DLC for free. It comes in the form of themed content “seasons,” the first of which will be based on the upcoming film Star Wars: The Last Jedi.

    That’s all the E3 2017 Star Wars Battlefront 2 news for now. Let’s go back to the beginning to see all the news, trailers, previews, and everything else we’ve posted about this game since we first got wind of it.

    Star Wars Battlefront 2 announced

    Even though the original game had only been on the market for six months, EA went ahead and announced Star Wars Battlefront 2 on May 10, 2016. The company promised this sequel would have “bigger and better worlds” that would be related to the new movies.

    E3 2016 news

    Though Star Wars Battlefront 2 didn’t have a huge presence at E3 2016, we managed to wrangle a few news items around the time of the show:

    Release window and more details revealed

    In January 2017, thanks to EA’s earnings call, we finally got a release window for Star Wars Battlefront 2, along with some extra newsy tidbits. Among those is that the game will take place across multiple eras in the Star Wars universe.

    Star Wars Battlefront 2 trailer leaks

    EA had originally planned to release the first trailer for Star Wars Battlefront 2 during Star Wars Celebration 2017. Unfortunately for them, the trailer leaked online a few days before the show.

    Hands on previews

    We finally got our hands on Star Wars Battlefront 2 during Star Wars Celebration 2017. Here’s a detailed look at what you can expect from the highly requested single-player campaign.

    If the multiplayer side of things is more your speed, we have you covered there, too. Read the full multiplayer preview to find out how this portion of the game is bigger and more emotional than the original.

    No season pass

    Here’s something you don’t see every day in modern triple-A games: Star Wars Battlefront 2 won’t have a season pass. The reason given? They don’t want to divide the player community. Also noted at the same time was that local co-op will be exclusive to the console versions of the game (sorry, PC players).

    More Star Wars Celebration 2017 news

    EA opened up the faucet for Star Wars Battlefront 2 news at Star Wars Celebration in April. Here are some of the highlights:

    Be sure to listen to the Podcast Beyond and Unlocked crews reacting to the news, then check out the new trailer and our dissection of the trailer below.

    Guns, costumes, and preorder bonuses

    Thanks to marketing materials for Star Wars Battlefront 2, we now know what Rey and Kylo Ren’s costumes will look like in Star Wars: The Last Jedi. And if you’re into Nerf weapons, you’ll be pleased to know you can get your hands on a toy Boba-Fett weapon inspired by Star Wars Battlefront 2. And if you’re thinking about preordering the game, you’ll want to take a look at our roundup of the special editions and preorder bonuses.

    Chris Reed is a freelance writer for IGN. You can follow him on Twitter @_chrislreed.

    E3 2017: All The EA Press Conference News From EA Play

    E3 is officially underway, as Electronic Arts today hosted its EA Play press conference. Much of the news concerned previously announced games, such as Star Wars: Battlefront II, Need for Speed: Payback, and FIFA 18. It also had some surprises in store–even if they were leaked shortly beforehand–like BioWare’s new IP, which is called Anthem, and an exciting-looking co-op action game named A Way Out.

    There was a lot to take in, so we’ve rounded up all of the announcements from the briefing. Below, you’ll find all of our coverage of the EA event, and you can also check out our EA press conference liveblog if you want to re-experience it, or see all the EA trailers here. For our complete coverage, head to GameSpot’s E3 hub for all of our news, videos, and impressions.

    BioWare’s New IP

    BioWare’s New IP Revealed As Anthem With First Teaser Trailer–BioWare has unveiled its new IP from the Knights of the Old Republic studio with a brief video.

    Star Wars Battlefront II

    Star Wars: Battlefront 2’s DLC Maps, Modes, And Characters Are Free–There won’t be a season pass for this year’s Star Wars sci-fi shooter.

    E3 2017: Watch Star Wars Battlefront 2 Multiplayer Gameplay–Live gameplay from Battlefront 2 has been shown off for the first time; watch 15 minutes of the new Naboo map Assault on Theed.

    A Way Out

    EA Reveals A Way Out, New Co-Op Action Game From Brothers Dev–Co-op only adventure from Brothers creators makes its debut EA’s E3 2017 press conference

    Need for Speed: Payback

    Watch Need For Speed: Payback’s Fast And Furious-Style Gameplay Demo–The comparisons to Fast and the Furious only become more apparent as EA showcases the new Need for Speed in action.

    Battlefield 1

    New Battlefield 1 Maps Coming Soon, Including Those Set At Night–New maps and regular content updates gearing up for Battlefield 1’s next expansion in September.

    FIFA 18

    FIFA 18 Continues To Strive For Realism, But At A Cost–Why EA’s obsession with photo-realism isn’t helping matters on the pitch.

    FIFA 18 Spotlights Real And Fictional Stars At EA Play 2017–The journey continues as Alex Hunter’s story from FIFA 17 resumes.

    All You Need To Know About FIFA 18 On Switch–A different engine and no Journey mode, but otherwise a mostly complete experience.

    Madden NFL 18

    Madden 18 Trailer Reveals “Longshot” Story Mode Featuring House Of Cards Actor–EA Sports announces a story mode for this year’s professional football game.

    NBA Live 18

    NBA Live 18 First Trailer Revealed, Demo Coming In August–EA provides our first good look at its revived NBA simulation series and explains how it will compete with NBA 2K18.

    Free EA/Origin Access

    EA/Origin Access Free Week Starts Now–Xbox One and PC players have access to a vault of freebies now, while PS4 users are getting free trials.

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    E3 2017: Need For Speed: Payback Gameplay Reveal Trailer Shows Its Fast And Furious Influences

    Electronic Arts today provided our first good look at Need for Speed: Payback, which was recently announced for PS4, Xbox One, and PC. During its EA Play press conference, the company showcased a gameplay demo that showed the type of action players can expect. In short, you’re in for a treat if you’re a fan of the Fast and Furious franchise or driving with a real purpose, rather than standard racing.

    The demo consisted of a section we saw in the announcement trailer, where the player has to chase down a tractor trailer. A player in a Mustang pursues the truck, which is accompanied by “house enforcers”–a group of vehicles that need to be taken out in order to access the truck itself.

    These enforcers are dealt with by slamming into them, which reduces what amounts to a health bar and causes them to flip into the air for a spectacular–if somewhat drawn-out–slow-motion sequence showing their fiery crash. This is reminiscent of the Burnout series, which makes sense given Ghost Games is comprised of many members of ex-Burnout developer Criterion.

    With the enforcers dealt with, you’re able to slam into the truck itself, triggering one of a number of cutscenes during this entire sequence. When it’s complete, there’s destruction littered all over the road and you’re able to get close enough to the truck for your passenger (picked up at the gas station) to jump on the semi’s trailer and get inside. Moments later, a Koenigsegg comes flying out of the back and control shifts to that character as she makes her escape from an arriving police force, which includes a helicopter.

    EA had previously said that you would control three different characters, though it wasn’t apparent that this would happen so seamlessly during the course of a single mission. The trailer also drives home what EA meant when it described this as an action-driving game, as the heist-style sequence feels like something straight out of a Fast and Furious movie.

    Need for Speed: Payback is slated to arrive on November 10 for PS4, Xbox One, and PC. For more on EA’s E3 announcements, check out our EA Play liveblog and head over to our E3 hub for all of our coverage.

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